Last month we showed a few previews of what we are now calling dow_cathedral.
We finished the map a couple weeks back, and wanted to show some previews of the final map
While it has been ready for testing for a few weeks now, we have held off conducting a test until we could do a few other things like upgrading to UE 4.16. We are using our tests of new maps to also test other underlying engine changes, fixes, and features, which means we will not always be testing new maps the minute they are ready.
Updates for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base have been released. The updates will be applied automatically when you restart the game. The major changes include:
Fixed being unable to start any map in single-player mode
DoW - July Update
Over the next few months we plan to continue to churn out maps and test them during scheduled events. We won't be releasing them fully until we feel we've amassed enough new content to justify a significant game update and free weekend, when they will be released as a batch. This is not because we want to withhold content from you, but because we want to have a compelling reason to come back and try the game once its ready.
During this period we will continue to update the game, tweak the guns, polish rough edges, and add new features from our development roadmap (Map Editor, VOIP, Bots, etc.)
Next month we plan to have a big announcement that we think will please a lot of you - so make sure you pop back then.
We are also including a list of recent FAQ below, mostof these are questions we've answered in these monthly updates but we wanted to lay them out in an easy to read format.